Corpse Run 792: Package deal part three
Awwwwww yeah, finally started Final Fantasy 15.
It’s… weird.
It’s weird in that the things it does poorly are done so poorly that it blows my mind. Like, little mechanical things:
- The way that when you go back to a restaurant to turn in quests, you can’t just click click click turn them in quickly, you need to wait for the little wanted poster animation for each one.
- The way that when in combat and you do a combo with another character, they both stop to do their weird backwards-fist-high-five-thing before being able to fight again.
- The way that getting in and out of the car forces you through a little animation before you can regain control of the character,
- The way that the car is less of a car that can do car things and more of a glorified on rails amusement park ride.
If you didn’t notice a theme with all of these issues, it’s this: Final Fantasy 15 does everything in its power to wrest away control from the player. Even combat is silly, there’s one button for dodging, (which you can seemingly hold indefinitely) and one for attacking (which you can also hold apparently indefinitely). Now, you want to mix it up to dodge and whatever, and there are separate ways to attack and blink around the fight to gain better positioning, but it feels incredibly bare bones.
The biggest issue however is that the game itself is an MMO masquerading as a single player JRPG experience. You get quests at diners, and thus far they have all been of the “go to place, kill thing, come back” variety. This is some straight up WoW nonsense that in the very short amount of playtime I’ve put in has already worn thin.
This is a Final Fantasy game, it should try to be like one.
The narrative and the characters and the presentation are all great so far, the gameplay is what’s holding the experience back.
remember also there exists “plantinum demo” that instead of being demo contained story parts that were removed from game
also to rank this ..
gameplay compared to all final fantasy games is probably 3rd or 4th worst, story falls into 5th best, ost stands at 6th worst,optional content hits 5th worst
overall game is overhyped weak tittle
The car is on rails only as the standard car. You can convert it to be fully drivable like an ATV.
The combat is actually deeper than you think. It seems bare bones for the main story because the main story fights are incredibly easy. The sidequest stuff is nearly impossible if you do the “Hold down button” Gameplay. You got to actually time dodges and use blink attacks correctly and set up openings to do Linkstrikes and the link.
That means that these animated things are… DLCs!
Oh Lord Sephiroth, no!!
Hold up. First of all, the 5 anime episodes aren’t by any means required viewing, they’re just free little backstories for the characters that don’t really add much of anything. The movie isn’t really that important either, the important bit is shown in a cutscene and discussed by Noct and crew after anyway. It does show that scene in full, but overall it’s not required, by no means are you “supposed” to watch it. That’d be like saying you’re “supposed” to play Final Fantasy 7: Crisis Core before playing FF7, it adds nothing, it just gives more insight into a thing.
As for the gameplay, the tutorial is what’s barebones, it’s absolutely terrible at getting into the nuance the combat has and that can lead to some frustrating “Wait why did that happen??” moments, but the combat is far from barebones. I mean, for one, you’re just mentioning the attack and dodge buttons, but the phase dodging doesn’t work against everything and there is an actual dodge roll, too, as well as warp striking which can be seen as a heavy attack if used at least a small distance away from a target. Not only that, each weapon type has its own combos and you can switch between them using the d-pad on the fly, just because an enemy is weak to a specific type of weapon doesn’t mean you have to use that weapon (I can’t stand using daggers for example, but some people love them).
As for the car, after you hit chapter 3 you can just use a chocobo to get around if you really want to, but so long as you’ve driven to a place in your car, that point will be a quick travel point for the rest of the game so you don’t have to sit there and wait. Some can argue for the ability that gives you AP as you drive around, but there’s much better ways of getting it, like simply warp striking.
Personally, I enjoyed the game, but I also just played the game for itself. I didn’t go in thinking about it as a Final Fantasy game or the fact it’s made by the Kingdom Hearts guy. I think judging a game based on other games first is a recipe for having a bad time and is unfair to the game itself. I’ll compare it to other games after I’ve finished them, but going through a game thinking “THIS OTHER GAME DID THIS A DIFFERENT WAY” just sucks for me.
Ha, Alex you don’t know anything! FF15 used to allow you to only carry ONE MONSTER HUNT AT A TIME. This is why you cannot quickly turn them all in – you were supposed to run back and forth between each hunt. Also, that’s why you get all 10 quests cancelled if you go over limit and want to get 11th.
Also, wait until your party members leave you, just to go back screaming at you “BUY DLC TO KNOW HOW I LOST MY PART OF THE BODY”.
@Kazumi: You might be saying it’s not required, but it is. I didn’t watch the anime and I didn’t know who my party was, I didn’t know who the fat child near the end of the game was. You mention the game shows cutscene from the movie, which shows you haven’t played the game pre-patched. When I played it the scene didn’t exist yet. Just as multitude of other scenes they patched into game so the story makes a bit of sense.
I hated it. With a passion. It felt like all the worst parts of ff13 with an annoying boyband. Textures looked horrible, sexist/racist stereotypes all over.
Really boring clunky combat.
Boring clunky driving overworld. Learned nothing from Witcher 3 etc about making an open world fun.
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I feel like if the game wasn’t called a Final Fantasy, it wouldn’t have gotten an ounce of praise.
Reminds me of the dot Hack series…both the anime and both series of games. The anime and games were intertwined enough that while you could play the games without watching, you’d miss out on context