The 2013 Tomb Raider starts off by trying to sell it’s audience that it’s going to be a realistic survival game, and for about five seconds, it is (minus the fact that Lara likely should have died during those first five seconds).
In the initial sequence once Lara is left to fend for herself, she needs to eat. Great! That’s survival-ish! After scoring your first meal however, Lara never needs to eat again. Not survival-ish.
She then goes on to become a world class olympian, hopping around the ruins of her new remote island prison like Captain America. Come on, she’s an archaeologist, not an Ultimate Warrior champion.
…also, if I’m scavenging arrows off a body that clearly has one arrow sticking out of it, don’t tell me I got two, or three, or nine.