Corpse Run 309: On the edge
LIVESTREAM UPDATE:
The next livestream will be this Friday, May 10th at 10pm est!
The tenth at ten… crazy, right? See you then!
END LIVESTREAM UPDATE!
Man, thing’s have been really Zelda-y lately, haven’t they? I think this is the fifth Zelda related strip over the last month and a half. Rich and I are nearing the end of our Skyward Sword run, so maybe the future will have some more variety.
Or I’ll just go back to making Borderlands themed strips.
Whatever I end up playing, I suppose.
Anyways, back to the topic at hand. In Skyward Sword, Link flies around the world on the back of a big ol’ bird. In order to mount it, Link needs to jump off whatever floating island he is on and whistle.
Except for a few conditions.
1. Link must do a sprinting jump before being able to call his bird. If he falls off an island, or is hanging and lets go, he is (for some reason) unable to whistle and needs to be rescued.
2. Link can jump off of any flying island, but if a particular island has wooden plank… overhang… things, he must jump from one of those. Jumping from anywhere else (even if it’s a sprinting jump) results in Link plummeting and requiring rescue.
This has led to a many annoying accidental “deaths.” These deaths include, but are not limited to:
1. Misjudging jump location distances: Link starts sprinting too early and depletes his stamina meter just before jumping, causing him to awkwardly tumble into the sky.
2. Incorrect trajectory while approaching jump platform: When attempting to access a jump station from above, Link lands on the jump station handrail and jumps from there, causing him to awkwardly tumble into the sky.
3. It’s nighttime: Link cannot fly at night. Seriously. Attempting to fly at night causes Link to awkwardly tumble into the sky.
As far as I’m concerned, the bird shouldn’t really care where Link is whistling from, or the exact manner in which he found himself hurtling towards the earth… but he does, apparently.
Picky bird…
I know that feel bro. I had much frustration about that
Yeah, some of the Zelda games can be a pain… I’ve been playing Spirit Tracks… and I just can’t seem to get the hang of carrying a bomb plant and throwing it fast enough at obstacles… I either accidentally set the stupid things down and don’t get away fast enough, or I pick them up when I’m not meaning to and get blown up because I panic and forget to throw them away from me.
Add into that the area’s where you have to strike a globe to get a bridge to span a gap that you then have to time just right to carry a bomb plant across and throw it at a barrier before either the bridge retracts or the bomb plant goes off and you have major frustration on my part.
I have died so many times at this point that I’ve just given up on the game for a while. I’ve never been the best at timing things just right…
Just wanted to give everybody a reminder to visit the forum sometimes. You don’t have to read every post, just choose one or two threads to follow or make your own thread.
Should do a Skyrim comic!