Corpse Run 322: Helpful
LIVESTREAM UPDATE:
Hey guys, the next livestream is this Friday, June 21st at 10pm est! This will be the last livestream of the summer, so check it out if you can! I’ll be doodling your suggestions from the comments section, and for the playing games portion, will finish off the Ocarina of Time run we’ve been doing over the past few weeks. Last week we ended with the Water Temple, so we’ll start from the well at Kakariko Village, and play till the end!
Woo!
To watch the stream, click either here or here.
See you then!
END LIVESTREAM UPDATE!
Over the course of my life, I was given the lovely distinction of being “family tech guy,” a title that’s caused me to be the target of many “why isn’t my [product] working?” queries.
Sometimes, the problems are serious and require my attention.
Other times I get what happens in the comic above.
Quite literally, my mother called me a few days ago asking how to forward an email, and before I could utter a word, she found the solution and hung up. I think I may have eeked out an “okay” before I heard the click, but I’m not sure if I got it out in time.
So Microsoft decided that DRM wasn’t a great idea after all. As I stated in the comments section two strips ago (my response to Pentavus at the top of the discussion) I think that Microsoft should be rewarded for listening to their customers; anyone who left the Xbox fanbase solely due to the DRM issue should have no problem coming back.
In my case, I still don’t think I’ll buy the XBone: the Kinect remains forced down our throats, it’s 100 bucks more than the PS4, and as someone who very well might not get PS+ or Xbox Live, it’s a major turnoff that services like Netflix are behind the XBL paywall (not the case for the PS4).
Then again, if Microsoft continues to be interested in making changes, who knows what my opinion will be down the road.
The only clear takeaway right now is that customers, when voting with their wallets, can force positive changes.
Number 1… I squeaked in joy being mentioned in your post.
Number 2, Microsoft was stupid to even propose that market in the first place… It was a stupid idea. That said, if they do revert it, good, but it shows they are a flaky company. I shall now call Microsoft by the name of North Korea.
Number 3, I hate being the family tech guy ;-; it’s more pain then it’s worth.
Until such a time somebody gives you $30 for running system restore. I have a great neighbor.
There were a lot of significant, truly “Next Gen” advantages to an always online and kinect-2-enabled console. Now a lot of that is gutted because they cannot guarantee to the developers that those conditions will always be met, which throws all the flak for any future “always online” requirements squarely on any devs that want to use cloud-processing or other perpetually connected features.
I’m glad they aren’t backing off on the Kinect though. That’s frankly the only thing it has going for it over its competition. Plus I have a PS3, Wii U, and Internet-Capable TV for all my Netflix etc. needs. Why is that even an issue for anybody that owns a current-gen console?
I’ve always said that the games come first. Hardware is just a way of enabling bigger and better ones. But all these guys seem to offer is a *marginally* improved level of graphics…the processor and memory is frankly what people should be focusing on, since that’s the stuff that actually fundamentally changes the way the game is experienced.
Did you hear the explanation for the GCN version of Wind Waker’s deathly-slow pacing? Processing power. They couldn’t render the whole ocean…just one square at a time. Now that they can we get faster sailing and streamlined everything. If you ever wanted a better example of exactly what “Next Gen” does for us, you won’t find one.
I saw “Water Temple” and I immediately went all “Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaater Teeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeemple” with fist shakes…
I cannot stand any Water Temples… Especially Wii Twilight Princess… Because it’s flipped and I beat it on the GameCube first…